![]() ![]() ![]() ![]() But I'd say the main reason they kept them at 60 s long is microtransactions, even if the game itself doesnt have them, other games from the same publisher do and they keep them from raising stuff. It's always bizarre to me when people go nuts over the increase to game prices (from 50 to 60) when it's so comically clear that they're spending insanely larger amounts developing them (the teams are comically large compared to the old days) + inflation etc etc.
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